Creating a Dynamic Wet Map Shader in Houdini [2015, ENG]
Torrent Contents Size: 752.3 MB
▼ show more 3 files
| 01. Introduction and project overview.mp4 |
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7.41 MB
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| 02. Setting up the paint splash.mp4 |
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60.67 MB
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| 03. Forming paint splash fluid and wet points.mp4 |
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75.88 MB
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| 04. Paint splash wetness transfer.mp4 |
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47.59 MB
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| 05. Creating the wet map points point cloud.mp4 |
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33.97 MB
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| 06. Constructing the wet shader.mp4 |
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53.34 MB
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| 07. Finishing the shader.mp4 |
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39.31 MB
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| 08. Floating the innertube.mp4 |
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46.08 MB
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| 09. Setting up the Innertube fluid simulation.mp4 |
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62.72 MB
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| 10. Creating wet map points and a wet shader.mp4 |
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71.93 MB
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| 11. Finalizing the float tobe.mp4 |
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33.08 MB
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| 12. Zombie and blood.mp4 |
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34.76 MB
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| 13. Setting up the blood.mp4 |
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33 MB
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| 14. Simulating the blood.mp4 |
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34.94 MB
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| 15. Finalizing the blood hit.mp4 |
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21.82 MB
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| 16. Creating wet map points on animated geometry.mp4 |
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67.06 MB
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| 17. Zombie blood hit final render.mp4 |
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20.56 MB
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Project_Files
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Location
Trackers
| Tracker name |
|---|
| http://bt3.t-ru.org/ann?magnet |
| http://bt1.t-ru.org/ann |
| http://bt2.t-ru.org/ann |
| http://bt4.t-ru.org/ann |
| udp://tracker.opentrackr.org:1337 |
| udp://open.stealth.si:80/announce |
| udp://tracker.torrent.eu.org:451/announce |
| udp://exodus.desync.com:6969 |
| udp://open.demonii.com:1337/announce |
| udp://tracker.coppersurfer.tk:6969 |
| udp://p4p.arenabg.com:1337 |
| udp://tracker.internetwarriors.net:1337 |
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