Creative Development: Sci-Fi Vehicle Modeling and Texturing in Maya and ZBrush with Maxim Fleury [2012, ENG]

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Creative Development: Sci-Fi Vehicle Modeling and Texturing in Maya and ZBrush with Maxim Fleury [2012, ENG]

Torrent Contents Size: 6.28 GB

Creative Development: Sci-Fi Vehicle Modeling and Texturing in Maya and ZBrush with Maxim Fleury [2012, ENG]
▼ show more 38 files
01_Introduction_and_project_overview.mp4
MP4
9.95 MB
02_Going_over_the_reference_and_project_idea.mp4
MP4
42.24 MB
03_Setting_up_hotkeys_and_tools.mp4
MP4
57.1 MB
04_Starting_the_project.mp4
MP4
121.53 MB
05_Blocking_out_the_concept.mp4
MP4
103.79 MB
06_Creating_a_simple_setup_of_the_whole_vehicle.mp4
MP4
141.32 MB
07_Finishing_up_the_main_shape.mp4
MP4
43.19 MB
08_Creating_the_arms_using_reference.mp4
MP4
141.95 MB
09_Adding_the_arms_to_the_body.mp4
MP4
106.7 MB
10_Adding_claws_to_the_arms_and_posing_the_vehicle.mp4
MP4
125.18 MB
11_Finishing_the_blocking_stage.mp4
MP4
113.45 MB
12_Exporting_the_body_to_ZBrush.mp4
MP4
54.51 MB
13_Explaining_the_tools_we_will_use_in_ZBrush.mp4
MP4
50.92 MB
14_Refining_the_body_in_ZBrush.mp4
MP4
114.29 MB
15_Getting_comfortable_in_ZBrush.mp4
MP4
111.32 MB
16_Using_masks_in_ZBrush.mp4
MP4
100.29 MB
17_Adding_details_to_the_body_in_ZBrush.mp4
MP4
106.48 MB
18_Using_the_pinch_brush_in_ZBrush.mp4
MP4
123.3 MB
19_Exporting_the_legs_to_ZBrush.mp4
MP4
48.12 MB
20_Refining_the_legs_in_ZBrush.mp4
MP4
76.27 MB
21_Finishing_the_legs_and_using_Decimation_Master.mp4
MP4
60.62 MB
22_Exporting_the_arms_to_ZBrush.mp4
MP4
112.33 MB
23_Importing_back_into_Maya.mp4
MP4
145.87 MB
24_Retopology_techniques_in_Maya.mp4
MP4
143.88 MB
25_Working_on_the_cockpit.mp4
MP4
81.92 MB
26_Building_on_the_panels.mp4
MP4
91.25 MB
27_Starting_the_leg_sockets.mp4
MP4
92.22 MB
28_Showing_some_techniques_on_the_body.mp4
MP4
59.16 MB
29_Finishing_the_first_stage_of_retopology.mp4
MP4
55.27 MB
30_Starting_on_the_legs.mp4
MP4
122.16 MB
31_Working_out_the_leg_pivot.mp4
MP4
97.65 MB
32_Finishing_the_mechanics_of_the_leg_pivot.mp4
MP4
94.56 MB
33_Starting_on_the_pistons.mp4
MP4
148.73 MB
34_Finishing_the_base_geometry_of_the_pistons.mp4
MP4
122.1 MB
35_Getting_the_piston_ready_for_UVLayout.mp4
MP4
35.33 MB
36_Doing_UVs_in_UVLayout.mp4
MP4
84.31 MB
37_Transferring_the_UVs_to_the_proper_geometry.mp4
MP4
119.83 MB
38_Cleaning_up_the_UVs.mp4
MP4
112.68 MB
39_Creating_some_detail_for_the_legs.mp4
MP4
101.26 MB
40_Starting_the_rest_of_the_leg.mp4
MP4
87.99 MB
41_Building_a_simple_leg_rig.mp4
MP4
94.12 MB
42_Adding_curves_for_tubes.mp4
MP4
90.24 MB
43_Adding_UVs_to_the_leg.mp4
MP4
117.72 MB
44_Finishing_the_leg_UVs_in_Maya.mp4
MP4
50.24 MB
45_Reviewing_the_arm.mp4
MP4
110.17 MB
46_Placing_the_legs_and_arms.mp4
MP4
59.96 MB
47_Starting_the_detailing_of_the_body.mp4
MP4
66.68 MB
48_Figuring_out_some_issues_with_the_body.mp4
MP4
73.43 MB
49_A_few_things_about_UVs_and_posing.mp4
MP4
118.35 MB
50_Texturing_the_body_in_ZBrush.mp4
MP4
78.98 MB
51_Taking_the_projected_textures_into_Photoshop.mp4
MP4
82.69 MB
52_Setup_and_rendering.mp4
MP4
37.71 MB
project_files.zip
ZIP
1.65 GB

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