Creative Development: Subsurface Scattering Shaders in Maya and mental ray with Jon Tojek [2012, ENG]
Torrent Contents Size: 1.77 GB
| 01. Introduction and project overview.mp4 |
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18.5 MB
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| 02. Defining subsurface scattering.mp4 |
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55.6 MB
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| 03. Overview of all the SSS shaders that Maya provides.mp4 |
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81.99 MB
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| 04. Example of misss_fast_simple_maya shader with sun and sky.mp4 |
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65.56 MB
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| 05. Comparison of the three main fast_sss shaders.mp4 |
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146.75 MB
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| 06. Example of SSS with IBL environment.mp4 |
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165.26 MB
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| 07. Rendering SSS_skin with render passes and displacement.mp4 |
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117.43 MB
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| 08. Compositing separate SSS_skin render passes in NUKE.mp4 |
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89.37 MB
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| 09. Texturing the SSS_skin shader.mp4 |
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138.64 MB
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| 10. Color bleed and wavelength dependent scatter.mp4 |
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122.63 MB
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| 11 Combining SSS_skin with mia shader.mp4 |
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81.29 MB
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| project_files.zip |
ZIP
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732.68 MB
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