[Digital Tutors] Introduction to 3ds Max 2015-KTR

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[Digital Tutors] Introduction to 3ds Max 2015-KTR

Torrent Contents Size: 4.2 GB

[Digital Tutors] Introduction to 3ds Max 2015-KTR
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1.Introduction and project overview.FLV
FLV
14.6 MB
10.Setting up reference images.FLV
FLV
32.6 MB
100.Finalizing the particle system.FLV
FLV
42.3 MB
101.Lighting and rendering overview.FLV
FLV
7.6 MB
102.Understanding light types in 3ds Max.FLV
FLV
51.1 MB
103.Basic light parameters in 3ds Max.FLV
FLV
30.6 MB
104.Understanding diffuse and specular components.FLV
FLV
31.9 MB
105.Utilizing the Object Properties window in 3ds Max.FLV
FLV
33.5 MB
106 Changing the rendering engine used by 3ds Max.FLV
FLV
21.4 MB
107.Setting up image-based lighting in 3ds Max.FLV
FLV
56.8 MB
108.Working with additional light sources in 3ds Max.FLV
FLV
53.9 MB
109.Optimizing render speed in 3ds Max.FLV
FLV
52.2 MB
11.Modeling the hull.FLV
FLV
40.5 MB
110.Fine-tuning particles and other materials.FLV
FLV
52 MB
111.Adding motion blur and improving rendered image quality.FLV
FLV
51.5 MB
112.Outputting our final animation from 3ds Max.FLV
FLV
31.6 MB
113.Converting an image sequence to a movie file in 3ds Max.FLV
FLV
37.9 MB
12.Beginning the helmet.FLV
FLV
28.8 MB
13.Smoothing the splines.FLV
FLV
32.3 MB
14.Finishing the helmet.FLV
FLV
33.6 MB
15.Modeling the pelvis.FLV
FLV
34.5 MB
16.Modeling the shoulder mount.FLV
FLV
39 MB
17.Modeling the shoulder socket.FLV
FLV
41.3 MB
18.Modeling the upper arm.FLV
FLV
37.5 MB
19.Modeling the elbow joint.FLV
FLV
39.6 MB
2.Interface overview.FLV
FLV
23.5 MB
20.Modeling the arm cannon housing.FLV
FLV
49.3 MB
21.Modeling the arm cannon interior.FLV
FLV
47.3 MB
22.Modeling the gun barrel.FLV
FLV
47.9 MB
23.Mirroring the arm.FLV
FLV
60 MB
24.Modeling the upper leg.FLV
FLV
45.6 MB
25.Finishing the upper leg.FLV
FLV
52.6 MB
26.Modeling the middle leg link.FLV
FLV
56.1 MB
27.Modeling the lower leg.FLV
FLV
39.1 MB
28.Modeling the front foot piece.FLV
FLV
35.8 MB
29.Modeling the back foot piece.FLV
FLV
49.5 MB
3.Viewport navigation.FLV
FLV
38 MB
30.Modeling the mid sections.FLV
FLV
42.9 MB
31.Modeling the jet pack tank.FLV
FLV
60.4 MB
32.Modeling the jet pack exhaust.FLV
FLV
54.8 MB
33.Modifying the hip to function.FLV
FLV
53.9 MB
34.Modeling a hose.FLV
FLV
51.9 MB
35.Adding the final elements.FLV
FLV
37 MB
36.Using smoothing methods.FLV
FLV
57.6 MB
37.Smoothing the shoulder pieces.FLV
FLV
55.9 MB
38.Smoothing the arm pieces.FLV
FLV
64.2 MB
39.Smoothing the accessory pieces.FLV
FLV
54.9 MB
4.Creating a 3ds Max project folder.FLV
FLV
23.3 MB
40.Smoothing the lower body of the mech.FLV
FLV
62.2 MB
41.Adding the final details of the helmet.FLV
FLV
55.9 MB
42.Materials and texturing overview.FLV
FLV
7.8 MB
43.Material editor overview.FLV
FLV
36.8 MB
44.Modifying the basic parameters of a material.FLV
FLV
44.3 MB
45.Adding multiple materials to a single object.FLV
FLV
36.2 MB
46.Using procedural maps.FLV
FLV
22.3 MB
47.Unwrapping UV basics.FLV
FLV
36.7 MB
48.Exploring the unwrapping tools.FLV
FLV
66.9 MB
49.Using substance materials.FLV
FLV
53.3 MB
5.Selecting and viewing objects.FLV
FLV
25.4 MB
50.Outputting a UVW template.FLV
FLV
13.9 MB
51.Adding file textures.FLV
FLV
50.2 MB
52.Adding a bump map.FLV
FLV
41.4 MB
53.Rigging overview.FLV
FLV
2.6 MB
54.Preparing our model to be rigged.FLV
FLV
66.7 MB
55.Creating groups in 3ds Max.FLV
FLV
32.9 MB
56.Finishing the grouping process of our model.FLV
FLV
42.7 MB
57.Creating a global control.FLV
FLV
26.1 MB
58.Building a control object for the mech's upper torso.FLV
FLV
37.6 MB
59.Creating a control for the mech's lower torso.FLV
FLV
38.4 MB
6.Creating and manipulating geometry.FLV
FLV
35.7 MB
60.Controlling the lower back.FLV
FLV
30.7 MB
61.Adding a control for the mech's center-of-mass.FLV
FLV
32.9 MB
62.Building your first bone chain.FLV
FLV
38.3 MB
63.Finishing our initial bone chain.FLV
FLV
31.9 MB
64.Setting up bone chains for the mech's toes..FLV
FLV
48.6 MB
65.Mirroring bones in 3ds Max.FLV
FLV
25.3 MB
66.Connecting the mech's legs to follow the rig.FLV
FLV
43.3 MB
67.Skinning objects in 3ds Max.FLV
FLV
40.8 MB
68.Deforming the fueling line's envelope object.FLV
FLV
30.5 MB
69.Controlling the fueling line.FLV
FLV
26.7 MB
7.Accessing sub-object modes.FLV
FLV
50.1 MB
70.Deforming the mech's mid section.FLV
FLV
26.6 MB
71.Attaching the mid section to follow our rig.FLV
FLV
20.5 MB
72.Creating the mech's arm bones.FLV
FLV
39.2 MB
73.Connecting the arms to our rig and adding inverse kinematics to the limbs.FLV
FLV
41.3 MB
74.Controlling the mech's legs.FLV
FLV
50.9 MB
75.Finishing the leg controls.FLV
FLV
29.4 MB
76.Creating custom attributes and wiring parameters.FLV
FLV
39.7 MB
77.Arm controls.FLV
FLV
28 MB
78.Rigging with the Reaction Manager.FLV
FLV
34.4 MB
79.Making our scene animator-friendly.FLV
FLV
34.4 MB
8.Grouping and parenting.FLV
FLV
24.6 MB
80.Animation overview.FLV
FLV
4.8 MB
81.How to create and edit keyframes in 3ds Max.FLV
FLV
29.6 MB
82.Managing keyframes in the Curve Editor and cycling animation infinitely.FLV
FLV
41.2 MB
83.Working with Auto Key and creating simple expressions in the Curve Editor.FLV
FLV
33.9 MB
84.Creating expressions.FLV
FLV
21.1 MB
85.Path animation.FLV
FLV
27.5 MB
86.Creating crowds with Populate.FLV
FLV
28.8 MB
87.Starting on our final project.FLV
FLV
21.2 MB
88.Animating the mech's platform.FLV
FLV
60.4 MB
89.Blocking in the mech's performance.FLV
FLV
46.7 MB
9.Modeling overview.FLV
FLV
7.6 MB
90.Finalizing our blocking pass and starting on our polishing stage.FLV
FLV
49.7 MB
91.Finishing the mech's polishing pass.FLV
FLV
31.8 MB
92.Adding a shot camera.FLV
FLV
38.6 MB
93.Wrapping up the animation and previewing animations in real-time.FLV
FLV
25.6 MB
94.Dynamics overview.FLV
FLV
6 MB
95.Creating particles in 3ds Max.FLV
FLV
55.2 MB
96.Modifying the particle system behavior.FLV
FLV
49.2 MB
97.Using space warps.FLV
FLV
57.1 MB
98.Creating the fog material.FLV
FLV
40.5 MB
99.Finalizing the fog material.FLV
FLV
36.6 MB

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