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01. Introduction and Project Overview.flv
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FLV
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13.4 MB
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02. Creating Your First Object.flv
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FLV
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35.04 MB
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03. Overview of the User Interface.flv
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FLV
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59.23 MB
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04. Creating a Project in Maya.flv
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FLV
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18.46 MB
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05. Saving Files and File Types.flv
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FLV
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18.06 MB
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06. Viewing Geometry.flv
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FLV
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36.15 MB
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07. Getting used to QWERTY.flv
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FLV
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41.49 MB
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08. Channel Box and Layer Editor.flv
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FLV
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37.2 MB
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09. Using the Attribute Editor.flv
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FLV
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17.68 MB
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10. Grouping and Parenting.flv
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FLV
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18.64 MB
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11. Working with the Hotbox.flv
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FLV
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27.72 MB
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12. Selection Masks.flv
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FLV
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17.93 MB
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13. Writing Your First MEL Script.flv
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FLV
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24 MB
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14. Working with Shelves.flv
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FLV
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25.78 MB
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15. Modeling Project Overview.flv
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FLV
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8.71 MB
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16. Modeling the basic shape of the engine shell.flv
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FLV
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68.82 MB
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17. Building the rear of the engine from NURBS.flv
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FLV
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78.59 MB
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18. Extracting a rim from the front of the engine.flv
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FLV
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73.26 MB
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19. Extruding a vent from the top of the engine.flv
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FLV
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53.35 MB
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20. Adding slats to the main vent of the engine.flv
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FLV
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47.39 MB
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21. Modeling the rear cone and thrust ring.flv
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FLV
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57.16 MB
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22. Adding radial struts around the engine.flv
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FLV
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53.93 MB
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23. Building vents on the sides of the engine.flv
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FLV
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47.66 MB
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24. Adding a power coupling and side rail.flv
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FLV
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71.23 MB
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25. Creating the basic shape of the cab.flv
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FLV
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43.03 MB
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26. Modeling the cab interior.flv
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FLV
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76.05 MB
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27. Building the windshield and exterior panels.flv
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FLV
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81.07 MB
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28. Adding rails over the racer cab.flv
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FLV
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83.82 MB
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29. Building the cable connectors and hood ornaments.flv
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FLV
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74.56 MB
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30. Modeling cables from NURBS curves.flv
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FLV
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85.72 MB
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31. Texturing Project Overview.flv
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FLV
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9.45 MB
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32. Hypershade overview .flv
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FLV
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36.44 MB
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33. Applying and manipulating materials.flv
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FLV
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50.02 MB
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34. Modulating color using ramps.flv
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FLV
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48.25 MB
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35. Adding multiple materials to objects.flv
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FLV
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29.93 MB
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36. Using transparency with our materials.flv
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FLV
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17.52 MB
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37. Using UVs to prepare polygons for texturing.flv
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FLV
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43.13 MB
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38. Working with procedural textures.flv
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FLV
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20.57 MB
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39. Working with external texture maps.flv
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FLV
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33.71 MB
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40. Using bump maps to simulate depth.flv
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FLV
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36.64 MB
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41. Combining ramps with other procedural nodes.flv
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FLV
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40.33 MB
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42. Adding a car paint material.flv
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FLV
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44.05 MB
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43. Using the 3D Paint Tool to paint textures.flv
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FLV
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41.57 MB
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44. Introduction to the Rigging & Animation Process.flv
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FLV
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11.65 MB
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45. Creating control curves for our objects.flv
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FLV
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49.19 MB
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46. Using display layers to organize our rig.flv
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FLV
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30.33 MB
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47. Organizing the scene and using selection handles.flv
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FLV
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38.3 MB
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48. Creating custom attributes.flv
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FLV
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16.22 MB
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49. Using the Connection Editor to drive values.flv
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FLV
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32.64 MB
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50. Writing your first expression.flv
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FLV
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47.73 MB
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51. Adding a speed setting for the expression.flv
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FLV
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41.32 MB
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52. Using Set Driven Key to simplify the rigging process.flv
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FLV
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50.97 MB
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53. Drawing your first joint chain.flv
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FLV
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56.29 MB
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54. Binding the geometry onto joints.flv
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FLV
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69.51 MB
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55. Making the scene animator friendly.flv
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FLV
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32.86 MB
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56. Adding random movement through expressions.flv
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FLV
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41.33 MB
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57. Removing channels from the Channel Box.flv
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FLV
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27.18 MB
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58. Learn to set key frames and use the time slider and Graph Editor.flv
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FLV
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33.33 MB
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59. Managing key frames with the Graph Editor.flv
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FLV
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53.62 MB
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60. Creating a cycling animation.flv
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FLV
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40.48 MB
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61. Animating objects using path animation.flv
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FLV
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44.83 MB
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62. Using the Auto Key feature.flv
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FLV
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46.7 MB
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63. Modifying key frames using the time slider.flv
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FLV
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33.75 MB
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64. Creating Playblasts to preview the animation.flv
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FLV
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30.8 MB
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65. Dynamics Project Overview.flv
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FLV
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7.25 MB
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66. Using the Fire Effect.flv
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FLV
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31.75 MB
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67. Adding Fire to the Engine.flv
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FLV
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28.18 MB
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68. Using the Lightning Effect.flv
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FLV
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40.05 MB
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69. Creating a Particle Simulation.flv
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FLV
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40.41 MB
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70. Getting Smoke Behavior.flv
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FLV
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36.14 MB
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71. Modifying the Shape of the Particles.flv
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FLV
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35.71 MB
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72. Introduction to the Lighting and Rendering Section.flv
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FLV
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8.25 MB
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73. Overview of various light types in Maya.flv
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FLV
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27.09 MB
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74. Exploring common attributes of Maya lights.flv
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FLV
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41.2 MB
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75. Rendering with depth map shadows.flv
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FLV
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26.44 MB
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76. Rendering with raytraced shadows.flv
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FLV
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27.71 MB
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77. Using Image Planes to create a renderable environment.flv
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FLV
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25.98 MB
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78. Matching Maya light sources to a photographic environment.flv
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FLV
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43.42 MB
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79. Using the Attribute Spread Sheet to adjust multiple objects.flv
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FLV
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42.44 MB
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80. Isolating shadows with the Use Background shader.flv
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FLV
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25.37 MB
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81. Using Light Linking to control an object's illumination.flv
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FLV
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24.02 MB
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82. Matching the Maya camera to a photographic environment.flv
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FLV
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30.73 MB
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83. Using the 2D Pan-Zoom feature in Maya.flv
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FLV
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22.15 MB
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84. Adjusting the rendered smoothness of NURBS objects .flv
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FLV
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24.86 MB
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85. Adding displacement maps to Maya geometry.flv
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FLV
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24.29 MB
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86. Batch Rendering your animated sequence from Maya.flv
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FLV
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45.01 MB
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project_files
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Intro_maya_2011_project
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3dPaintTextures
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scenes
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sourceimages
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textures
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workspace.mel
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MEL
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1.88 KB
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