Foundations of Programming: Object-Oriented Design [2012, ENG]

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Foundations of Programming: Object-Oriented Design [2012, ENG]

Torrent Contents Size: 1.09 GB

Foundations of Programming: Object-Oriented Design [2012, ENG]
00. Introduction
00 01. Welcome.mov
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15.52 MB
00 02. Who this course is for.mov
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11.19 MB
00 03. What to expect from this course.mov
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27.8 MB
00 04. Exploring object-oriented analysis, design, and development.mov
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15.11 MB
00 05. Reviewing software development methodologies.mov
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36.95 MB
01. Core Concepts
01 01. Why we use object-orientation.mov
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24.18 MB
01 02. What is an object.mov
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47.96 MB
01 03. What is a class.mov
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42.23 MB
01 04. What is abstraction.mov
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24.69 MB
01 05. What is encapsulation.mov
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33.56 MB
01 06. What is inheritance.mov
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32.08 MB
01 07. What is polymorphism.mov
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30.15 MB
02. Object-Oriented Analysis and Design
02 01. Understanding the object-oriented analysis and design processes.mov
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23.83 MB
02 02. Defining requirements.mov
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54.96 MB
02 03. Introduction to the Unified Modeling Language (UML).mov
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16.96 MB
03. Utilizing Use Cases
03 01. Understanding use cases.mov
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50.01 MB
03 02. Identifying the actors.mov
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32.88 MB
03 03. Identifying the scenarios.mov
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27.14 MB
03 04. Diagramming use cases.mov
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19.61 MB
03 05. Employing user stories.mov
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20.54 MB
04. Domain Modeling (Modeling the App)
04 01. Creating a conceptual model.mov
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17.73 MB
04 02. Identifying the classes.mov
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3.44 MB
04 03. Identifying class relationships.mov
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3.05 MB
04 04. Identifying class responsibilities.mov
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10.61 MB
04 05. Using CRC cards.mov
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25.18 MB
05. Creating Classes
05 01. Creating class diagrams.mov
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8.13 MB
05 02. Converting class diagrams to code.mov
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20.6 MB
05 03. Exploring object lifetime.mov
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12.22 MB
05 04. Using static or shared members.mov
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15.96 MB
06. Inheritance and Composition
06 01. Identifying inheritance situations.mov
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19.11 MB
06 02. Using inheritance.mov
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3.54 MB
06 03. Using abstract classes.mov
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2.78 MB
06 04. Using interfaces.mov
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30.34 MB
06 05. Using aggregation and composition.mov
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4.53 MB
07. Advanced Concepts
07 01. Creating sequence diagrams.mov
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22.92 MB
07 02. Working with advanced UML diagrams.mov
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3.66 MB
07 03. Using UML tools.mov
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10.09 MB
08. Object-Oriented Design Patterns
08 01. Introduction to design patterns.mov
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24.8 MB
08 02. Example the singleton pattern.mov
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30.42 MB
08 03. Example the memento pattern.mov
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3.73 MB
09. Object-Oriented Design Principles
09 01. Introduction to object-oriented design principles.mov
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25.38 MB
09 02. Exploring general development principles.mov
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35 MB
09 03. Introduction to SOLID principles.mov
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56.31 MB
09 04. Introduction to GRASP principles.mov
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74.21 MB
10. Conclusion
10 01. Reviewing feature support across different object-oriented languages.mov
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34.33 MB
10 02. Additional resources.mov
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21.94 MB
10 03. Goodbye.mov
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6.68 MB

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