Texturing a Low Polygon Sci-Fi Weapon in MARI [2013, ENG]
Torrent Contents Size: 882.69 MB
| 01.Introduction and project overview.flv |
FLV
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8.27 MB
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| 02.Setting up our Mari project for painting.flv |
FLV
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39.99 MB
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| 10. Adjusting specular highlights based on surfaces.flv |
FLV
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77.1 MB
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| 11. Accounting for dirt and scratches when making a specular map.flv |
FLV
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69 MB
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| 12. Creating an emissive map for our game weapon.flv |
FLV
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47.75 MB
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| 13. Exporting maps for use in the game engine.flv |
FLV
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32.52 MB
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| 3. Creating a masked tiled shader module for carbon fiber surfaces.flv |
FLV
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52.7 MB
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| 4. Blocking in base diffuse areas.flv |
FLV
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68.57 MB
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| 5. Hand painting base diffuse areas.flv |
FLV
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80.82 MB
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| 6. Adding decals to the weapon and distressing them.flv |
FLV
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73.72 MB
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| 7. Adding stains to the metal surfaces.flv |
FLV
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68.37 MB
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| 8. Painting dirt and grime.flv |
FLV
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79.62 MB
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| 9. Scratching up the metal surfaces.flv |
FLV
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82.36 MB
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| project_files.rar |
RAR
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101.9 MB
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Location
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