Unity Mobile Game Development: Character and Weapon Modeling with Justin Marshall [2011, ENG]

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Unity Mobile Game Development: Character and Weapon Modeling with Justin Marshall [2011, ENG]

Torrent Contents Size: 1.29 GB

Unity Mobile Game Development: Character and Weapon Modeling with Justin Marshall [2011, ENG]
01. Introduction and project overview.flv
FLV
12.43 MB
02. Examining the assault rifle model.flv
FLV
29.03 MB
03. Creating a texture for the assault rifle.flv
FLV
51.5 MB
04. Modeling the high-resolution shotgun.flv
FLV
57.1 MB
05. Building game-ready geometry for the shotgun.flv
FLV
76.09 MB
06. Painting the shotgun texture.flv
FLV
49.86 MB
07. Exporting the tick geometry and maps from Mudbox.flv
FLV
49.98 MB
08. Creating game-ready geometry for the tick.flv
FLV
65.4 MB
09. Modifying the high-resolution player model.flv
FLV
67.11 MB
10. Building game-ready geometry for the player.flv
FLV
56.76 MB
11. Finishing the player texture in Photoshop.flv
FLV
72.86 MB
12. Scaling and preparing models.flv
FLV
57.52 MB
Project Files
Documents
designDocument.pdf
PDF
1.17 MB
Maya Files
data
biker_body_color.jpg
JPG
603.43 KB
biker_body_normal.jpg
JPG
449.96 KB
biker_eye_color.BMP
BMP
768.05 KB
biker_pants_color.jpg
JPG
724.4 KB
biker_pants_normal.jpg
JPG
736.17 KB
biker_torso_color.jpg
JPG
527.65 KB
biker_torso_normal.jpg
JPG
772.56 KB
player_topo_start.mtl
MTL
1.12 KB
player_topo_start.obj
OBJ
371.23 KB
shotgun_export.mtl
MTL
1.03 KB
shotgun_export.obj
OBJ
35.79 MB
images
tmp
untitled.iff
IFF
158.92 KB
scenes
assaultrifle_done.ma
MA
282 KB
course_player_done.ma
MA
1.12 MB
course_rifle_done.ma
MA
2.49 MB
mayaSwatches
assaultrifle_done.ma.swatches
SWATCHES
96.13 KB
course_player_done.ma.swatches
SWATCHES
224.27 KB
course_rifle_done.ma.swatches
SWATCHES
80.11 KB
player_done.ma.swatches
SWATCHES
64.1 KB
shotgun_done.ma.swatches
SWATCHES
96.13 KB
shotgun_hi.ma.swatches
SWATCHES
224.29 KB
tick_done.ma.swatches
SWATCHES
96.12 KB
player_done.ma
MA
544.94 KB
shotgun_done.ma
MA
187.81 KB
shotgun_hi.ma
MA
35.03 MB
tick_done.ma
MA
223.6 KB
sourceimages
assaultrifle_diffuse.jpg
JPG
1.55 MB
assaultrifle_normalmap.jpg
JPG
930.39 KB
biker_body_color.jpg
JPG
603.43 KB
biker_body_normal.jpg
JPG
449.96 KB
biker_eye_color.BMP
BMP
768.05 KB
biker_pants_color.jpg
JPG
724.4 KB
biker_pants_normal.jpg
JPG
736.17 KB
biker_torso_color.jpg
JPG
527.65 KB
biker_torso_normal.jpg
JPG
772.56 KB
hk416_normal.jpg
JPG
1.75 MB
mayaSwatches
biker_body_color.jpg.swatch
SWATCH
10.7 KB
biker_body_normal.jpg.swatch
SWATCH
10.19 KB
biker_eye_color.BMP.swatch
SWATCH
6.79 KB
biker_pants_color.jpg.swatch
SWATCH
11.43 KB
biker_pants_normal.jpg.swatch
SWATCH
11.45 KB
biker_torso_color.jpg.swatch
SWATCH
10.71 KB
biker_torso_normal.jpg.swatch
SWATCH
10.56 KB
player_diffuse.jpg
JPG
1000.53 KB
player_normalmap.jpg
JPG
884.41 KB
shotgun_base.jpg
JPG
649.4 KB
shotgun_diffuse.jpg
JPG
1.59 MB
shotgun_normalmap.jpg
JPG
885.9 KB
tick_colormap.jpg
JPG
2.32 MB
tick_normalmap.jpg
JPG
2.45 MB
workspace.mel
MEL
1.97 KB
Photoshop Files
player_diffuse_wip.psd
PSD
32.81 MB
rifle_ao.tga
TGA
16 MB
rifle_diffuse_wip.psd
PSD
36.82 MB
shotgun_diffuse_wip.psd
PSD
27.26 MB
TopoGun Files
Read Me (player_reference.obj).txt
TXT
278 B
player_uv.tgs
TGS
1.16 MB
shotgun_reference.obj
OBJ
35.79 MB
shotgun_topo.tgs
TGS
208.18 KB
shotgun_uv.tgs
TGS
259.92 KB
tick_uv.tgs
TGS
336.49 KB
ZBrush Files
game_player.ZTL
ZTL
198.2 MB
tick_creature.ZTL
ZTL
225.09 MB

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